For more information about Maps, please see these pages:
Select – select objects without changing their position, rotation or size.
Move on Axis – move object on its current axis.
Move X – move object along the X axis only.
Move Y – move object along the Y axis only.
Move Z – move object alone the Z axis only.
Rotate on Axis – rotate object on its current axis.
Rotate X – rotate object on the X axis only.
Rotate Y – rotate object on the Y axis only.
Rotate Z – rotate object on the Z axis only.
Scale all Axis – resize object on all axis.
Scale X – resize object on the X axis only.
Scale Y – resize object on the Y axis only.
Scale Z – resize object on the Z axis only.
Draw – places tiles (from Tile-Sets) onto your Map. You can click and drag inside the Tile-Set picker to select multiple tiles and place them all in one go. You can also right-click a tile to bring up the Tile-Set editor and right-click tiles on a Map to grab/capture the tile or delete them. (You can change this setting in the Options window).
Dim – adds or removes columns, rows or layers on your Map.
Actor – creates new Actors (characters, vehicles, turrets, dynamic objects and more).
Actor Route – creates a patrol route for an Actor to follow.
Timer/Spawn – used to run a script at specific intervals. By placing an Actor on top of it you can have it re-spawn.
Comment – places comments on a Map. This is useful to quickly jot things down or explain certain functions to other developers, if you’re working in a team. Comments only appear in the editor and not in-game.
Play Map – starts playing a Map from a specific set of coordinates.
Flip Horizontally – flips the tile on the horizontal axis (X axis).
Flip Vertically – flip the tile on the vertical axis (Y axis).
Pencil – the default tool for placing tiles on your Map.
Filled Rectangle – allows you to click and drag a rectangle that is then filled with the selected tile.
Rectangle – similar to the “Filled Rectangle” tool, only it places tiles around the edge of the rectangle and does not fill it in.
Filled Circle – allows you to click and drag a circle that is then filled with the selected tile.
Circle – similar to the “Filled Circle” tool, only it places the tiles around the edge of the circle and does not fill it in.
Line – allows you to click and drag out a line of tiles in any direction.
Fill – fills a rectangle or an entire Map with the selected tile.
Erase – removes placed tiles. This can be used with the “Pencil” or “Rectangle/Circle” tools to remove large amounts of tiles or only a few at a time.
Wall Height Slider – allows you to increase/decrease the height of wall Tile-Sets.
Animate Animations – stops/starts animations from playing on the Map. This doesn’t affect in-game animations.
Enable Grid – displays a 32×32 pixel grid across the Map, which is useful for precise tile placement.
Visualise Layers – shows Map elements that are on different layers. These are indicated as either being green or red depending on which layer the Map elements are on and the layer you are currently viewing.
Zoom – used to see your Map close up or from a distance.
Properties – opens the Map Properties window.
Environment – opens the Map Environment window.