Item Pick-Up

Clicking the “Item Pick-Up” button and choosing a square on your current Map will bring up the Item window.

RPG – Quests (Part 2/5)

In this second tutorial, we’ll be creating our very first quest, learning how to connect two Maps together, changing the player’s name, as well as placing Items and changing how the player will interact and equip them.


Basics (Part 3) – Actors, Doors, Items & Lights

In this 001 Game Creator video tutorial series, we’ll be going over the basics of using the engine; from detailing what each of the main editors do, to learning how to create your very first game with NPCs and quests! In this third part, we’ll be looking at Actors, Doors, Items and Lights – providing a more detailed overview of each of these objects and how they’re used when making your games.


General

Position – sets the X/Y/Z coordinates of the Item on the Map.


Visual

Disable Lighting – when ticked, lighting will not affect this Item on the Map.

Color – sets the color of the Item on the Map.

Opacity – sets the opacity of the Item on the Map.

Glow – sets the glow color of the Item on the Map.

Flip Vertically – is used to flip the Item along the Y/Z axis.

Flip Horizontally – is used to flip the Item along the X axis.

Display Shadow – when ticked, a shadow will be drawn under the Item.

Invisible – when ticked, the Item will not be visible on the Map.


Miscellaneous Properties

Treasure Chest – this displays the treasure chest Item using the chosen Sprite. When interacted with, the player will be required to open the treasure chest to get the Item inside.

Return (sec) – this sets a Timer for when the Item will re-spawn once the player has collected it. If you don’t want the item to re-spawn, set this to 0.


Basic Rewards

Experience – is how many Experience Points the player will receive when they retrieve this Item.

Money – is how much Money the player will receive when they retrieve this Item.

Points – is how many Points the player will receive when they retrieve this Item.


Inventory Rewards

Item – the Item, created in the Items and Magic window, that the player picks up.