You can apply color directly to words instead of just the entire body of text by adding
\C followed by a HEX color code. E.g. RED would be:
FF0000 To learn what each HEX digit represents, see Web colors.
Find the \C[FFFF0000]Man\C[FFFFFFFF] in the \C[FF0000FF]Tavern\C[FFFFFFFF] to complete the questwould appear like this: Find the Man in the Tavern to complete the quest.
The two additional digits at the start of the HEX color code, seen in the example above, represent optional alpha transparency which you’re free to exclude if you prefer.
You can also specify 12 and 16 characters for the top and bottom parts of the text (for creating linear gradients) however keep in mind that the color is modulated with the font color and as such, may not behave as expected.
For greater clarity, here are the four different forms that you can use again – with their differences:
RRGGBB– 6 digit color code for solid color (no alpha)
AARRGGBB– 8 digit color code for solid color (with alpha)
RRGGBBRRGGBB12 digit color code for linear gradient (no alpha)
AARRGGBBAARRGGBB16 digit color code for linear gradient (with alpha)
You can delay the display part of text for a specified amount of time by adding
\D and the amount of delay, in milliseconds.
\Dwould delay the text display by one second.
\V[X]would display whatever value is inside Global Variable “X”.
You can also display the value of a Map/Interface Variable or Actor Variable by using
\V followed by
Map(“Map_Name”).Variable(“Variable_Name”)Replacing “Map” at the start with “Interface” or “Actor” respectively.
\V[Collection.Item(Col1,1)]would display the first entry inside the Collection “Col1”.