System - Actor Touching Actor Branch

Event Description

Checks to see if an actor is colliding with another actor


Parameters

Actor - The actor checked

Map - The map the actor is on

X - The X co-ordinate of the map the actor is on

Y - The Y co-ordinate of the map the actor is on

Z - The Z co-ordinate of the map the actor is on

Direction - The direction of the collision

Against Actor - The actor collided with


Related Events/Use Values

Actor - Touching Actor (Use Value)

System - Actor Collision Branch (Event)


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