Event Description
Checks to see if an actor is colliding with a solid object. Depending on if it’s true or false it will take one of two paths
Parameters
Actor – The actor checked
Map – The map where the collision is checked
X – The X co-ordinate of the collision
Y – The Y co-ordinate of the collision
Z – The Z co-ordinate of the collision
Direction – The direction of the collision
Related Events/Use Values
System – Actor Touching Actor Branch (Event)
Does this page need more information? Email Us!