Event Description
Removes an existing control (Controls are global to your game and will persist across saves and reloads)
Player(*).ControlInputRemove
Parameters
Control – The control from which the input is being removed
Key – The key that should be unassigned to this control
Related Events/Use Values
Player – Control Inputs (Use Value)
Main Party / Game – Control Inputs (Use Value)
Main Party / Game – Add Control (Event)
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