Event Description
Removes an existing control (Controls are global to your game and will persist across saves and reloads)
Player(*).ControlInputRemove
Parameters
Control - The control from which the input is being removed
Key - The key that should be unassigned to this control
Related Events/Use Values
Player - Control Inputs (Use Value)
Main Party / Game - Control Inputs (Use Value)
Main Party / Game - Add Control (Event)
Does this page need more information? Email Us!
