Event Description
Spawns a light based off another light
Map(*).SpawnLight
Parameters
Source – The light the new light is being spawned from
Scripting ID – The name of the newly spawned light, used in scripting
X – The X position the light is spawned to
Y – The Y position the light is spawned to
Z – The Z position the light is spawned to
Related Events/Use Values
Light – Turn On/Off Light (Event)
External Links
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