Map – Spawn Light

Event Description

Spawns a light based off another light

Map(*).SpawnLight


Parameters

Source – The light the new light is being spawned from

Scripting ID – The name of the newly spawned light, used in scripting

X – The X position the light is spawned to

Y – The Y position the light is spawned to

Z – The Z position the light is spawned to


Related Events/Use Values

Map – Spawn Zone (Event)

Map – Spawn Actor (Event)

Light – Turned On (Use Value)

Light – Turn On/Off Light (Event)

Map – Spawn Item (Event)


External Links

YouTube Video


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