Map - Spawn Actor

Event Description

Spawns an actor based off another actor

Map(*).SpawnActor


Parameters

Source - The actor the new actor is being spawned from

Scripting ID - The name of the newly spawned actor, used in scripting

X - The X position the actor is spawned to

Y - The Y position the actor is spawned to

Z - The Z position the actor is spawned to

Direction - The direction the actor is facing when spawned

Re-position if blocked - If set, the actor will be re-positioned if something is blocking


Related Events/Use Values

Map - Create Actor (Event)

Actor - New Actor (Use Value)

Map - Spawn Item (Event)

Map - Spawn Light (Event)

Map - Spawn Zone (Event)


External Links

YouTube Video


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