Actor – Wait for Movement

Event Description

Waits for the selected actor’s 'Walk to Location', 'Walk to Closest Location', 'Walk to Cursor' or 'Take Specific Movements' events to end before resuming the script (used to continue a script after movement is done)

Actor(*).WaitMove


Related Examples

001 Game Recipe #3

001 Game Recipe #4

001 Game Recipe #5


Related Events/Use Values

System – Walk to Location (Event)

Main Party / Game – Wait for Interfaces (Event)

System – Delay (Event)

Screen – Wait for Camera (Event)

Camera View – Wait for Camera (Event)


External Links

YouTube Video

YouTube Video

Other Link


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