Game recipes are short and quick tutorials, created by the 001 Team.
Click any of the recipes to view them!
August 18th 2021 NEW!
In this recipe, we will cover the process of importing a Sprite to use in your game. We will also be showing how to create a basic walking animation with a collision.
July 7th 2021
In this recipe, we’ll go over how to set up a custom cursor. We’ll be switching to the custom cursor upon starting or loading a game, but you can use the same event to change the cursor between sprites in the middle of the game, if you’d like.
April 7th 2021
In this recipe, we will add a stamina display to an interface for use with the sprint system previously implemented in Recipe #5 – Sprint with Stamina (Using Statistics).
February 3rd 2021
In this recipe, we will walk through the scripting required to implement a sprint system. We will be using a Stamina statistic to limit the length of time the player can run. Using statistics enables us to easily increase maximum stamina as the player levels up, and modify it via items and equipment.
January 31st 2021
In this Game Recipe, we will be going over how to ensure your game is displayed correctly via the Camera Zoom Event.
December 23rd 2020
In this Game Recipe, we will discuss making a title screen for your game. We will be using an interface with selectable fields, as well as system triggers.
December 9th 2020
In this Game Recipe, we will be going over how to gate progression by forcing the player to defeat enemies. We will be using a zone to prevent progression, however this can be achieved in many other ways. Some examples include using actors to block areas, changing tiles to reveal hidden paths, or teleporting the player.
November 25th 2020
In this Game Recipe, we will be going over how to make a light follow an actor. We will be covering how to make a light that is centered on a player, or a light that is positioned in front of the player.