Use Value Description
Returns the next direction required to walk in order to get to a specific location
Actor(*).DirectionWalk
Parameters
X – The X co-ordinate being walked to
Y – The Y co-ordinate being walked to
Z – The Z co-ordinate being walked to
Walk Through Allied Actors – Changes if the actor can walk through its allies or not
Related Events/Use Values
System – Walk to Location (Event)
External Links
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