System - Line Collision Branch

Event Description

Checks to see if anything is colliding along a line. Depending on if it collides or not it takes one of two paths


Parameters

Map - The map checked

Source X - The starting X co-ordinate

Source Y - The starting Y co-ordinate

Source Z - The starting Z co-ordinate

Destination X - The ending X co-ordinate

Destination Y - The ending Y co-ordinate

Destination Z - The ending Z co-ordinate

Ignore a Team 1 (optional) - Ignores a specific team

Ignore a Team 2 (optional) - Ignores a specific team

Ignore an Actor 1 (optional) - Ignores a specific actor

Ignore an Actor 2 (optional) - Ignores a specific actor


Related Events/Use Values

System - Line Sweep Branch (Event)

Main Party / Game - Line Collision/Sweep Actor (Use Value)

Map - Line Collision (Use Value)


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