System – Line Collision Branch

Event Description

Checks to see if anything is colliding along a line. Depending on if it collides or not it takes one of two paths


Parameters

Map – The map checked

Source X – The starting X co-ordinate

Source Y – The starting Y co-ordinate

Source Z – The starting Z co-ordinate

Destination X – The ending X co-ordinate

Destination Y – The ending Y co-ordinate

Destination Z – The ending Z co-ordinate

Ignore a Team 1 (optional) – Ignores a specific team

Ignore a Team 2 (optional) – Ignores a specific team

Ignore an Actor 1 (optional) – Ignores a specific actor

Ignore an Actor 2 (optional) – Ignores a specific actor


Related Events/Use Values

System – Line Sweep Branch (Event)

Main Party / Game – Line Collision/Sweep Actor (Use Value)

Map – Line Collision (Use Value)


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