Event Description
Plays a sound at a specific location on a map. The sound resource must be single-channel (mono) for 3D positional audio
Sound.PlayPos
Parameters
Sound - The sound played
Map - The map the sound is played on
X - The X co-ordinate on the map the sound is played
Y - The Y co-ordinate on the map the sound is played
Z - The Z co-ordinate on the map the sound is played
Volume - The volume of the sound played (0 is no sound at all and 1 is the maximum)
Pitch - How low or high pitched the sound is played at (0 is the lowest pitch, 1 is the default and 2 is the highest)
Related Events/Use Values
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