Event Description
Plays a sprite at a certain point on an interface
Interface(*).PlaySprite
Parameters
Sprite - The sprite played
X - The X co-ordinate the sprite is played at
Y - The Y co-ordinate the sprite is played at
Layer - Whether to display the sprite in front or behind fields
Magnification - The scaling of the sprite (1.0 is the default magnification)
Color - The color and opacity of the sprite
Movement Speed - How fast the sprite is moving
Movement Direction - The direction the sprite is moving in
Finish Behavior - Stays or disappears
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