Event Description
Plays a sprite at a certain point on an interface
Interface(*).PlaySprite
Parameters
Sprite – The sprite played
X – The X co-ordinate the sprite is played at
Y – The Y co-ordinate the sprite is played at
Layer – Whether to display the sprite in front or behind fields
Magnification – The scaling of the sprite (1.0 is the default magnification)
Color – The color and opacity of the sprite
Movement Speed – How fast the sprite is moving
Movement Direction – The direction the sprite is moving in
Finish Behavior – Stays or disappears
Does this page need more information? Email Us!