Actor - Simulate Item/Magic Source

Event Description

Simulate an actor to use an item/magic without producing projectiles/slashing that deals damage and without considering ammution clip

Actor(*).SimulateItemSource


Parameters

Item/Magic - The item/magic used

Direction - The direction the item/magic is used

Accuracy - ‘Perfect’ will use the item/magic in the exact direction. ‘Regular’ will use the accuracy set for it

Use Stats/Ammo - Whether stats and ammution should be deducated from the actor


Related Events/Use Values

Actor - Simulate Item/Magic Destination (Event)

Item / Magic - Usage (Use Value)

Magic - Usage (Use Value)

Actor - Use Item (Event)

Actor - Use Magic (Event)


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