Actor – Simulate Item/Magic Source

Event Description

Simulate an actor to use an item/magic without producing projectiles/slashing that deals damage and without considering ammution clip

Actor(*).SimulateItemSource


Parameters

Item/Magic – The item/magic used

Direction – The direction the item/magic is used

Accuracy – ‘Perfect’ will use the item/magic in the exact direction. ‘Regular’ will use the accuracy set for it

Use Stats/Ammo – Whether stats and ammution should be deducated from the actor


Related Events/Use Values

Actor – Simulate Item/Magic Destination (Event)

Item / Magic – Usage (Use Value)

Magic – Usage (Use Value)

Actor – Use Item (Event)

Actor – Use Magic (Event)


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