Event Description
Changes where the selected actor is located based on position and map
Actor(*).Position3
Parameters
Map – Which map the actor is being positioned on
X – The X co-ordinate of the map the actor is being positioned on
Y – The Y co-ordinate of the map the actor is being positioned on
Z – The Z co-ordinate of the map the actor is being positioned on
Change Direction – Change the facing direction of the actor or not
Direction – The direction the actor is facing after being positioned (only applied if 'Change Direction' is true)
Re-position if blocked – If set, the actor will be re-positioned if something is blocking
Related Events/Use Values
Actor – Memorize Position (Event)
Actor – Position to Memorized (Event)
Actor – X Position (Use Value)
Actor – Y Position (Use Value)
Actor – Z Position (Use Value)
External Links
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