Event Description
Changes the existence of an actor. If non-existent the actor’s scripts will not play, their collision is disabled and they cannot be attacked or interacted with
Actor(*).NonExistent
Related Events/Use Values
Actor – Nonexistent (Use Value)
Actor – Change Invisibility (Event)
Actor – Invincible (Use Value)
Actor – Change Invincibility (Event)
Does this page need more information? Email Us!