Event Description
Moves the player up (-1), down (1) or not at all (0). Uses actor Speed and Acceleration (if set)
Actor(*).MovementY
Related Events/Use Values
Actor – Performing Movement Y (Use Value)
Actor – Performing Movement Z (Use Value)
Actor – Change Movement Z (Event)
Actor – Performing Forward/Backward Movement (Use Value)
Actor – Change Forward/Backward Movement (Event)
Actor – Performing Movement X (Use Value)
Actor – Change Movement X (Event)
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