Actor – Walk to Closest Location

Event Description

Moves the actor to the closest destination based on a set of co-ordinates

Actor(*).GotoClose


Parameters

Map – The map the actor is moving on

X – The X co-ordinate of the map the actor is moving to

Y – The Y co-ordinate of the map the actor is moving to

Z – The Z co-ordinate of the map the actor is moving to

Direction – The direction the actor faces after moving

Walk Through Allied Characters – Changes if the actor can walk through its allies or not


Related Events/Use Values

System – Walk to Location (Event)


External Links

YouTube Video


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