Event Description
Moves the actor to the closest destination based on a set of co-ordinates
Actor(*).GotoClose
Parameters
Map – The map the actor is moving on
X – The X co-ordinate of the map the actor is moving to
Y – The Y co-ordinate of the map the actor is moving to
Z – The Z co-ordinate of the map the actor is moving to
Direction – The direction the actor faces after moving
Walk Through Allied Characters – Changes if the actor can walk through its allies or not
Related Events/Use Values
System – Walk to Location (Event)
External Links
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