Event Description
Attaches the selected sprite to an actor
Actor(*).AttachSprite
Parameters
Sprite - The sprite attached
Color - The color of the sprite
Finish Behavior - Changes if it re-plays the sprite or if it disappears after being played once
Already Attached - If there is one already attached it replaces the previous one or adds onto it
Rotate with Actor - If the attached sprite should rotate with the actor
Related Events/Use Values
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