Actor - Attach Sprite

Event Description

Attaches the selected sprite to an actor

Actor(*).AttachSprite


Parameters

Sprite - The sprite attached

Color - The color of the sprite

Finish Behavior - Changes if it re-plays the sprite or if it disappears after being played once

Already Attached - If there is one already attached it replaces the previous one or adds onto it

Rotate with Actor - If the attached sprite should rotate with the actor


Related Events/Use Values

Actor - Detach Sprite (Event)


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