Actor – Attach Sprite

Event Description

Attaches the selected sprite to an actor

Actor(*).AttachSprite


Parameters

Sprite – The sprite attached

Color – The color of the sprite

Finish Behavior – Changes if it re-plays the sprite or if it disappears after being played once

Already Attached – If there is one already attached it replaces the previous one or adds onto it

Rotate with Actor – If the attached sprite should rotate with the actor


Related Events/Use Values

Actor – Detach Sprite (Event)


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