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BoardTag-169-collision

collision

  • 3
    Non-Solid Floors/Walls
    3 years ago
    Elric
    open0
    I'm creating enemies in a pseudo-3D game that are meant to phase through the floor/walls; like ghosts and sandworms. While I can technically use the lower object tiles to achieve what I've set out ... Read more...
    collisiontilesets
  • 2
    collisions determine location of impact
    6 years ago
    Mirza-92-155
    open1
    just some few examples for this feature: we can specify damage types for head-shot and body parts easier, or creating much better physic based games like what i showed on attachment
    collisionphysic
  • 16
    Dynamic Collision- Items/Weapons
    6 years ago
    clorent
    open0
    It would be incredibly useful if it was possible to set collision data for melee items or weapons and have it based and change in real-time depending on where the relative holding points are in the us... Read more...
    collisionEQUIPMENTItemsWEAPONS
  • 101
    Make Collisions Visible
    7 years ago
    Elric
    open2
    During testing, it would be nice if we had the ability to make collision areas appear around their respective sprites. For sprites that have obscure collision shapes, it would make it easier to figur... Read more...
    collisionsprites
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