add reflect material support to advanced mapping of sprites/tiles (same like normal map)
it would be amazing, just see the attachment image for an example result when we get this feature
Make Games. No Coding.
it would be amazing, just see the attachment image for an example result when we get this feature
just think to it that if we could edit those events that have error/bug via debugger itself, how much suffer we could avoid, and it highly increase ease of use also it’s very much benefit for advertising engine, just tellRead more
now “epic store” is the next big publishing platform (same like steam) and is cheaper, get much less fee compared to steam (epic get 12% while steam get 30%) having a build option for it, isn’t really hard (it’s justRead more
it would be amazing if we had more shader effects like “reflect” — “blur” — “cell” (watch the attachment)
title is clear enough 🙂
currently we just have steam achievements and stats feature, but steam have much more good features, u can see full listed in this link: https://partner.steamgames.com/doc/features for example steam have it’s own IAP feature that isn’t very hard to implement orRead more
a solution to create online multiplayer where players can become host without need to do port forwarding so we just need to create a lobby for players to find each other, and then they can become host/server, and we don’tRead more
separate exported package to different files for medium to large projects, it isn’t really nice/good that updates size are high (exactly same) as complete package, specially when we just changed some codes and wanna update our game without touched assetsRead more
discord store is really good and cheaper than steam, but it need app id and some integration same like steam, so we need a built-in export option to publish our games on discord here is a great start to impelmentRead more
title is clear 😉 important note: it should support moving clouds/sun (animating skybox), and change it to night with stars