Event Description
Moves an actor by a certain distance in the specified amount of time
Actor(*).Slide
Parameters
Direction - The direction you wish to slide the Actor in
Axis - The Z/Y/X axis you wish to slide the Actor in (use Z for 45 degree projects and Y for platformers)
Distance - The total distance the slided Actor should travel
Duration - The time it takes to slide the Actor
Related Events/Use Values
Actor - Stop Push/Slide (Event)
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