Actor – Push

Event Description

Moves an actor for a period of time with a specified velocity

Actor(*).Push


Parameters

Direction – The direction you wish to push the Actor in

Axis – The Z/Y/X axis you wish to push the Actor in (use Z for 45 degree projects and Y for platformers)

Velocity – The speed in which to push the Actor

Duration – The time it takes to push the Actor


Related Events/Use Values

Actor – Slide (Event)

Actor – Stop Push/Slide (Event)


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