Event Description
Moves an actor for a period of time with a specified velocity
Actor(*).Push
Parameters
Direction – The direction you wish to push the Actor in
Axis – The Z/Y/X axis you wish to push the Actor in (use Z for 45 degree projects and Y for platformers)
Velocity – The speed in which to push the Actor
Duration – The time it takes to push the Actor
Related Events/Use Values
Actor – Stop Push/Slide (Event)
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