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BoardTag-169-Scripting

Scripting

  • 1
    "Before Weapon Action" script
    5 years ago
    Gerald
    open1
    This would be a snippet delaying the 'use weapon' action, allowing for events to happen for both computer and human controlled actors beforehand. An example would be allowing an enemy to telegraph b... Read more...
    animationcombatScripting
  • 1
    "Change Controlling Player" event for Party Members
    6 years ago
    Rob
    open1
    Currently there's no way to change the player controlling a Party Member. Would it be possible to add an event to let you swap which player is controlling a party member? It would make games with loca... Read more...
    eventpartyScripting
  • 1
    Up/Down Angle value for Use Weapon event
    6 years ago
    Rob
    completed1
    Currently the 'Use Weapon' event only lets you set a Direction, which is fine for 2D games but in 3D games prevents you from being able to fire weapons upward or downwards. Could an Up/Down Angle valu... Read more...
    eventScripting
  • 4
    Newgrounds API for HTML5 Games
    6 years ago
    Rob
    open0
    Newgrounds has an API for scoreboards and 'medals' (their version of achievements) and they support HTML5 games. Integrating the newgrounds.io API in a way similar to the Steamworks SDK integration fo... Read more...
    HTML5Scriptingweb
  • 4
    "create/spawn map" event & also delete event for it
    6 years ago
    Mirza-92-155
    open0
    adding an event for creating map or spawn it, (something like "create actor" or "spawn actor"), and also an event for deleting it, too
    eventScripting
  • 2
    Re-design Actor Template UI (Scripting)
    7 years ago
    Colton
    open0
    When using any events involving Actor Templates, replace their current selection with one similar to Item events. Example shown in attachement.
    Attachment Actor TemplateMenuScriptingUI
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