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BoardTag-169-physic

physic

  • 2
    collisions determine location of impact
    6 years ago
    Mirza-92-155
    open1
    just some few examples for this feature: we can specify damage types for head-shot and body parts easier, or creating much better physic based games like what i showed on attachment
    collisionphysic
  • 2
    add a physic engine like box2D (or any other API/Extension), or improve it by urself
    6 years ago
    Mirza-92-155
    open0
    currently the physic feature is a half-life ability, my mean is, it isn't same like when other engines saying we have physic feature, also if it comes with something like ragdoll in unity to creating... Read more...
    Attachment box2Dphysic
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