Retrieve projectile/bullet coordinates

137
6 years agoopen2

It would be really handy if there was an option to retrieve the X, Y & Z locations of projectiles in the ‘Use Value’ section.

As of now, the only way to do so is to spawn an actor (With a name-creating script that ensures no contradictions) and manually script their physics and trajectories which exponentially increases the time to add and tailor them into a project, as well as the fact it puts way more strain on the game’s performance depending on the projectile’s complexity.

Retrieve projectile/bullet coordinates

2 thoughts on “Retrieve projectile/bullet coordinates

  • January 22, 2019 at 4:06 pm
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    I submitted it before, “return position of items as use-value”, u just need to upvote it

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