Option to have “Walk to” Event NOT alter facing direction

1
9 months agocompleted1

Pretty much what’s on the label, can we have an option within this events that cause a character to walk while still facing the same direction?

Option to have “Walk to” Event NOT alter facing direction

One thought on “Option to have “Walk to” Event NOT alter facing direction

  • January 31, 2026 at 2:02 pm
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    These events have a direction option. You can use “Actor(“relate”).Direction” so the actor essentially keeps their initial direction throughout the movement.

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