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It would be very useful to have “Actor(“this”) relate to the one equipping the item in the “Target/Projectile Impact” trigger of item’s.
Make Actor(“this”) relate to the one equipping the item.
Make Games. No Coding.
It would be very useful to have “Actor(“this”) relate to the one equipping the item in the “Target/Projectile Impact” trigger of item’s.
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You can use “Actor(“relate”)” to grab the actor doing the shooting.