Author: The_Dude864

Slideable collisions on walls

The ability to have the character slide on walls when colliding with them rather than getting stuck would be a huge improvement.

Higher Bone count for 3d models

The 40 bone limit for 3d models just isn’t enough to make inverse kinamatics. Something like at least 50 bones would work better

Updated shaders

Have more than just the defalt shaders for 3d models and textures.

Revamped collision.

A revamp on the collsion system would be nice because, the mesh collider doesn’t work when my character trys to ealk on a mesh for ground that i have made. It would also be awesome if you could make itRead more

Create Light on map event

The ability to create a light on a map with all the same settings as a normal light. I would also be nice to have the same event for speakers. It would be similar to the create actor event exceptRead more

A better controls configuring utility

A more user friendly ui for changing controls for controllers, keybaords mice, etc. It would also be nice to have native xbox controller support out of the box.

Reverb for audio Engine

It would be cool to have support for reverb in the sound engine for having more complex sound design